mmaadd institute · sculpt : 3d

objects that
travel.

for sculptors, material artists, makers, and 3d-curious creators. fellows learn how to document, digitize, prototype, price, and present physical work for wider markets.

what fellows build

from material to
market.

sculpt : 3d helps fellows take physical work seriously as a digital product, exhibition object, collectible, and commercial creative asset.

object documentation

photography, captions, scale, provenance, pricing, and presentation for physical work.

3d workflows

introductory 3d modeling, mockups, product visualization, and spatial storytelling.

exhibition assets

artist statements, collection descriptions, digital catalogues, and gallery-ready presentation.

commercial packaging

turning material practice into commissions, editions, collaborations, and sellable creative offerings.

commercialisation

make the object
legible.

many artists make strong physical work but struggle to present it clearly online. sculpt : 3d focuses on documentation, packaging, pricing, and visibility.

documenting physical work for online audiences
building collections, editions, and commissions
writing artist statements and product descriptions
using 3d tools to visualize and prototype ideas
presenting work for collectors, galleries, brands, and institutions

physical work,
digital reach.

sculpt : 3d cohorts are small. if you're a sculptor or material artist ready to take your practice beyond your immediate geography — apply.