objects that
travel.
for sculptors, material artists, makers, and 3d-curious creators. fellows learn how to document, digitize, prototype, price, and present physical work for wider markets.
from material to
market.
sculpt : 3d helps fellows take physical work seriously as a digital product, exhibition object, collectible, and commercial creative asset.
photography, captions, scale, provenance, pricing, and presentation for physical work.
introductory 3d modeling, mockups, product visualization, and spatial storytelling.
artist statements, collection descriptions, digital catalogues, and gallery-ready presentation.
turning material practice into commissions, editions, collaborations, and sellable creative offerings.
make the object
legible.
many artists make strong physical work but struggle to present it clearly online. sculpt : 3d focuses on documentation, packaging, pricing, and visibility.
physical work,
digital reach.
sculpt : 3d cohorts are small. if you're a sculptor or material artist ready to take your practice beyond your immediate geography — apply.